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MILIM NAVA VFX: THE ZERO CHILL BREAKDOWN. A Senior Artist's Verdict on AOV's Mobile Cheats.
The character feels and looks incredibly mobile and agile, and the VFX perfectly supports this high-speed gameplay loop. This is a masterclass in making effects feel fast.
Rimuru Tempest VFX is a LIE. Senior Artist EXPOSES AOV's Mobile Budget Tricks
The fire is technically simple, low-res texture sheets. Instead of increasing the particle count (which kills frame rate), they save the visuals by pairing that simple fire with thick, dark, animated smoke to create a cheap, effective illusion of volume. The smoke is doing the heavy lifting.
HONOR OF KINGS WORLD: The UE5 Lie Detector Test. A Senior Artist’s Unfiltered VFX Breakdown
The technical foundation is solid and strongly points to UE5. However, being "70% there" is not enough in this hyper-competitive industry.
If Honor of Kings World wants to be a global powerhouse, it needs the stylistic punch of a game like Black Myth: Wukong. That requires one final, ruthless pass of style exploration and ambition on the VFX front to elevate the art beyond mere technical competence. They need to find that unique visual fingerprint.
The AI Texture Trap: Netmarble's Solo Leveling Gamble and the Future of VFX
The verdict? This is a double-edged sword—cutting production time but inevitably dulling the artistic edge.
Here is my professional breakdown of The AI Texture Trap and why efficiency without artistic control is a dangerous gamble in high-stakes game development.
How to Build a Game VFX Portfolio That Gets You Hired: A Senior Game Artist’s No-Bullshit Guide
Identify Your Target: Research the studios and games you love. What’s their art style? What kind of VFX do their artists create?
One Piece Ambition: Gacha Fail
A game that promises to be the most visually appealing One Piece game in nearly a decade. A game that could have fulfilled One Piece fans' dreams. But this is a gacha game. We can't even play this gacha game.
Stylized VFX exploration
I somehow found my passion again to create some personal videos. While exploring different styles, I like to create colored textures (RGB) and choose the colors in the engine for each channel…
Duet Night Abyss Inspiration
While I am still waiting for Crystal of Atlan, I have stumbled across this action-packed game called Duet Night Abyss. This game has a lot of energy-based VFX, just like Tower of Fantasy, but is executed a bit better and is well polished.
Color Ideas for Game VFX
When working on VFX, having a balanced color kit is truly a make-or-break for an effect, together with shape and timing.To level up your game effects, introducing color gradients in the texture….
VFX Artists & Layoffs
While this is another month with layoffs in the games industry, upskilling and getting better at your craft, especially as a VFX artist, is the way to go, as there are still plenty of on-site roles for VFX and tech artists to grab.
Generated stroke lines for Unity VFX
This chinese artist had a smart idea on how to generate anime strokes for your Unity VFX. My idea is usually to use an erosion technique or simply do it directly in texture.
ONE PIECE: AMBITION — Cut the Bullshit. Tencent’s Next-Gen 2D VFX Breakdown
The Team over at Tencent did it again! After Naruto, Hunter x Hunter und The Outcast, comes an awesome looking One Piece fighting for mobile from China. This one has a bunch of great 2D-FX, layering-tricks & shader-tech for its effects.
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